A mushroom is a door in the floor. Open it, and discover an endless, underground network that feeds life-giving essentials to the plants above. Microscopic highways of mycelium a million miles long run beneath, hidden from our eye. And there, in the dark tunnels of the underground, this vast, invisible network performs nature’s alchemy, converting the many into one. An essential song that sustains all earthly life.

Enter Forager and live the life of fungi, from air-borne spore to underground mycelium to sprouting mushroom. Bring the forest to life, and discover the magical world beneath your feet.

IMMERSE YOURSELF

Life begins below.

Inventing new
technology to tell the hidden story under our feet.

PROCESS

This is the first ever volumetric time-lapse inside of a game engine.

By developing cutting-edge 3D scanning hardware and software, the Forager team has begun capturing a library of mushrooms growing over time and play them back as hyperrealistic animations in the Unreal Engine.

The soil of old growth forests holds the key to human survival. Its fungi help us breathe, keep us fed, let us heal, and keep critical carbon in the ground. But these forests are disappearing - putting at risk mycelial life and human life. The Fungi Foundation is fighting to protect old growth forests.

GET INVOLVED

You need fungi and
fungi needs you.

THE CREATORS

We are tech people and mushroom enthusiasts.

Winslow Porter
Co-creator
Creative Director

Winslow is an award-winning director, producer and creative technologist specializing in virtual/augmented reality as well as large-scale immersive installations.

Elie Zananiri
Co-creator
Technical Director

Elie is an Emmy-award winning creative developer, specializing in large-scale installations, graphics programming, and virtual reality. His work experiments with breaking social boundaries in public, through immersive experiences and generative compositions.

AWARDS

An ecosystem of artists, farmers, and engineers.

THE TEAM

We share a deep-seated passion and curiosity for mushrooms and the natural world they influence and inhabit.

Art Director
Mother Nature

Technology Director
Elie Zananiri

Photogrammetry Consultant
Tomáš Mišura and Nikola Jancovicova of Reality Capture
Guillaume Monsergent

Narrator
Sarah Natochenny

Mycobrick Partner
Ecovative

Scenic Design
David Benjamin
Ray Wang
Daniel Perlin
David Komet

Title Designer
Elise Porter

Capture Rig Design
Array Kinetics

Experiential Design
Emily Edelman

Rig Technical Producer
Addison Worthington IV

Scent Partner
OW Smell Digital

Look Development Artist
Kevin Peter He

Marker Rig Design
Adam Lassy

Public Relations
Jessie Cohen PR

Photography
Paul McGeiver

Mycological Partner/Consultant
Fungi Foundation

Partner Outreach
Stefani Bardin

Cultivation Consultant
Stephen Jomaoas
Louis Vassar Semanchik

Conservation Partner
On The Edge

Looking Glass Partner
Looking Glass

Executive Producers
Karen Short
Justin Durazzo
Adam DeMartino
Andrew Carter Alessia Bulgari
Turner Porter

Producers
Winslow Porter
Casta Jiahui Zhu

Associate Producers
David Porter
Dana Cowley
Alica Ross

Unreal Engineers
Erik Anderson
June Bee
Schuyler Devos
Filip Kostic
Csősz Gergő Levente
Xuelong Mu
Siyuan Qiu
Bryner Toma
Mingxi Xu
Olivia Yin
Will Young

Unreal Consultant
Todd Bryant

Technical Artist
Georgios Cherouvim

Environmental Artists
Baiquni Abdillah
Jack Caron

Screenwriters
Winslow Porter
Elie Zananiri
Adam Lerman

Music and Sound Design
Q Department

Smallhold Communications and PR
Abigail Knoff
Hayley Katz

Graphic Design
Ryan De La Cruz

Strategy Partner
Accenture Song
Sustainability Studio

Hardware Partner
Dell Computers

Volumetric Post Production
and Streaming Partner
Arcturus

3D Printing Partner
Pink Sparrow

OUR PARTNERS